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- on startMovie
- set the cursor of sprite 1 to 0
- set the cursor of sprite 2 to [member "Yubi", member "Yubim"]
- set the cursor of sprite 3 to [member "Yubi", member "Yubim"]
- set the cursor of sprite 4 to [member "Yubi", member "Yubim"]
- set the cursor of sprite 5 to [member "Yubi", member "Yubim"]
- updateStage()
- end
-